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Boost Connect

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What is hw.dll?

Download Boost and enjoy your PC. Speed up hw.dll and optimize your PC.

How is hw.dll loaded?

Process Module - hw.dll is loaded as a DLL (dynamic link library) module within the process hl.exe (Steam Half-Life Launcher by Valve) via run-time dynamic linking.

Community

What is the community is seeing?What is the community is doing?
About 0.5% of all Boost users have the hw.dll file.Of the 0.5% of hw.dll users, 11.1% have disabled it.
How resource intensive is the loaded module hw.dll?
Comparison based on the average resource utilization across all programs.
                              3.76616505% CPU313847.1%
Average thread CPU utilization across all loaded modules is 0.00120%.
59,569 context switches/sec397126.7%
Average context switches for all programs is 15 per second.
Typical file (disk image) location:
C:\new folder\steamapps\common\half-life\hw.dll

Are there other versions of hw.dll?

Why are multiple of the same versions listed?

What else is related?

What Windows OS versions does this run on?

Windows 7 Ultimate (6.1.7601.65536)
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File details

File name: hw.dll
Size: 1.76 MB

Digital certificate

Issued to: Valve
Certificate authority: VeriSign
Effective date: 11/23/2006
Expiration date: 11/24/2009

Resource utilization

Total CPU: 3.7661650468%
Privileged CPU: 2.7445748551%
User CPU: 1.0215901917%
CPU Cycle count /sec: 134,909,941
Context switches /sec: 59,569
Module memory size: 18.16 MB

Image hashes

MD5: 5770740586cdd74611f17812bc289ade
SHA-1: 38ca441cb12e535593380c066e33d629e623a338
SHA-256: 482871315f4a713a8aa72c5e2a73092d261bacb618890a4523630e9e168eb2a3

PE image details

Subsystem: Windows GUI
File packed: No
Import Table
advapi32.dll
ddraw.dll
dinput.dll
gdi32.dll
kernel32.dll
mss32.dll
ole32.dll
steam_api_c.dll
user32.dll
version.dll
vgui.dll
wininet.dll
winmm.dll
ws2_32.dll
Export Table
_glaccum@8
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_glaretexturesresident@12
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_glbindtexture@8
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_glcolormask@16
_glcolormaterial@8
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_glcopypixels@20
_glcopyteximage1d@28
_glcopyteximage2d@32
_glcopytexsubimage1d@24
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_glcullface@4
_gldeletelists@8
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_gldepthfunc@4
_gldepthmask@4
_gldepthrange@16
_gldisable@4
_gldisableclientstate@4
_gldrawarrays@12
_gldrawbuffer@4
_gldrawelements@16
_gldrawpixels@20
_gledgeflag@4
_gledgeflagpointer@8
_gledgeflagv@4
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_glenableclientstate@4
_glend@0
_glendlist@0
_glevalcoord1d@8
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_glevalcoord2fv@4
_glevalmesh1@12
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_glevalpoint1@4
_glevalpoint2@8
_glfeedbackbuffer@12
_glfinish@0
_glflush@0
_glfogf@8
_glfogfv@8
_glfogi@8
_glfogiv@8
_glfrontface@4
_glfrustum@48
_glgenlists@4
_glgentextures@8
_glgetbooleanv@8
_glgetclipplane@8
_glgetdoublev@8
_glgeterror@0
_glgetfloatv@8
_glgetintegerv@8
_glgetlightfv@12
_glgetlightiv@12
_glgetmapdv@12
_glgetmapfv@12
_glgetmapiv@12
_glgetmaterialfv@12
_glgetmaterialiv@12
_glgetpixelmapfv@8
_glgetpixelmapuiv@8
_glgetpixelmapusv@8
_glgetpointerv@8
_glgetpolygonstipple@4
_glgetstring@4
_glgettexenvfv@12
_glgettexenviv@12
_glgettexgendv@12
_glgettexgenfv@12
_glgettexgeniv@12
_glgetteximage@20
_glgettexlevelparameterfv@16
_glgettexlevelparameteriv@16
_glgettexparameterfv@12
_glgettexparameteriv@12
_glhint@8
_glindexd@8
_glindexdv@4
_glindexf@4
_glindexfv@4
_glindexi@4
_glindexiv@4
_glindexmask@4
_glindexpointer@12
_glindexs@4
_glindexsv@4
_glindexub@4
_glindexubv@4
_glinitnames@0
_glinterleavedarrays@12
_glisenabled@4
_glislist@4
_glistexture@4
_gllightf@12
_gllightfv@12
_gllighti@12
_gllightiv@12
_gllightmodelf@8
_gllightmodelfv@8
_gllightmodeli@8
_gllightmodeliv@8
_gllinestipple@8
_gllinewidth@4
_gllistbase@4
_glloadidentity@0
_glloadmatrixd@4
_glloadmatrixf@4
_glloadname@4
_gllogicop@4
_glmap1d@32
_glmap1f@24
_glmap2d@56
_glmap2f@40
_glmapgrid1d@20
_glmapgrid1f@12
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_glmapgrid2f@24
_glmaterialf@12
_glmaterialfv@12
_glmateriali@12
_glmaterialiv@12
_glmatrixmode@4
_glmultmatrixd@4
_glmultmatrixf@4
_glnewlist@8
_glnormal3b@12
_glnormal3bv@4
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_glnormal3dv@4
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_glnormal3i@12
_glnormal3iv@4
_glnormal3s@12
_glnormal3sv@4
_glnormalpointer@12
_glortho@48
_glpassthrough@4
_glpixelmapfv@12
_glpixelmapuiv@12
_glpixelmapusv@12
_glpixelstoref@8
_glpixelstorei@8
_glpixeltransferf@8
_glpixeltransferi@8
_glpixelzoom@8
_glpointsize@4
_glpolygonmode@8
_glpolygonoffset@8
_glpolygonstipple@4
_glpopattrib@0
_glpopclientattrib@0
_glpopmatrix@0
_glpopname@0
_glprioritizetextures@12
_glpushattrib@4
_glpushclientattrib@4
_glpushmatrix@0
_glpushname@4
_glrasterpos2d@16
_glrasterpos2dv@4
_glrasterpos2f@8
_glrasterpos2fv@4
_glrasterpos2i@8
_glrasterpos2iv@4
_glrasterpos2s@8
_glrasterpos2sv@4
_glrasterpos3d@24
_glrasterpos3dv@4
_glrasterpos3f@12
_glrasterpos3fv@4
_glrasterpos3i@12
_glrasterpos3iv@4
_glrasterpos3s@12
_glrasterpos3sv@4
_glrasterpos4d@32
_glrasterpos4dv@4
_glrasterpos4f@16
_glrasterpos4fv@4
_glrasterpos4i@16
_glrasterpos4iv@4
_glrasterpos4s@16
_glrasterpos4sv@4
_glreadbuffer@4
_glreadpixels@28
_glrectd@32
_glrectdv@8
_glrectf@16
_glrectfv@8
_glrecti@16
_glrectiv@8
_glrects@16
_glrectsv@8
_glrendermode@4
_glrotated@32
_glrotatef@16
_glscaled@24
_glscalef@12
_glscissor@16
_glselectbuffer@8
_glshademodel@4
_glstencilfunc@12
_glstencilmask@4
_glstencilop@12
_gltexcoord1d@8
_gltexcoord1dv@4
_gltexcoord1f@4
_gltexcoord1fv@4
_gltexcoord1i@4
_gltexcoord1iv@4
_gltexcoord1s@4
_gltexcoord1sv@4
_gltexcoord2d@16
_gltexcoord2dv@4
_gltexcoord2f@8
_gltexcoord2fv@4
_gltexcoord2i@8
_gltexcoord2iv@4
_gltexcoord2s@8
_gltexcoord2sv@4
_gltexcoord3d@24
_gltexcoord3dv@4
_gltexcoord3f@12
_gltexcoord3fv@4
_gltexcoord3i@12
_gltexcoord3iv@4
_gltexcoord3s@12
_gltexcoord3sv@4
_gltexcoord4d@32
_gltexcoord4dv@4
_gltexcoord4f@16
_gltexcoord4fv@4
_gltexcoord4i@16
_gltexcoord4iv@4
_gltexcoord4s@16
_gltexcoord4sv@4
_gltexcoordpointer@16
_gltexenvf@12
_gltexenvfv@12
_gltexenvi@12
_gltexenviv@12
_gltexgend@16
_gltexgendv@12
_gltexgenf@12
_gltexgenfv@12
_gltexgeni@12
_gltexgeniv@12
_glteximage1d@32
_glteximage2d@36
_gltexparameterf@12
_gltexparameterfv@12
_gltexparameteri@12
_gltexparameteriv@12
_gltexsubimage1d@28
_gltexsubimage2d@36
_gltranslated@24
_gltranslatef@12
_glvertex2d@16
_glvertex2dv@4
_glvertex2f@8
_glvertex2fv@4
_glvertex2i@8
_glvertex2iv@4
_glvertex2s@8
_glvertex2sv@4
_glvertex3d@24
_glvertex3dv@4
_glvertex3f@12
_glvertex3fv@4
_glvertex3i@12
_glvertex3iv@4
_glvertex3s@12
_glvertex3sv@4
_glvertex4d@32
_glvertex4dv@4
_glvertex4f@16
_glvertex4fv@4
_glvertex4i@16
_glvertex4iv@4
_glvertex4s@16
_glvertex4sv@4
_glvertexpointer@16
_glviewport@16
_wglcopycontext@12
_wglcreatecontext@4
_wglcreatelayercontext@8
_wgldeletecontext@4
_wgldescribelayerplane@20
_wglgetcurrentcontext@0
_wglgetcurrentdc@0
_wglgetlayerpaletteentries@20
_wglgetprocaddress@4
_wglmakecurrent@8
_wglrealizelayerpalette@12
_wglsetlayerpaletteentries@20
_wglsharelists@8
_wglswaplayerbuffers@8
_wglusefontbitmapsa@16
_wglusefontbitmapsw@16
_wglusefontoutlinesa@32
_wglusefontoutlinesw@32
createinterface
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qgl_d3dinit
qwglchoosepixelformat
qwglcreatecontext
qwgldeletecontext
qwglgetcurrentcontext
qwglgetcurrentdc
qwglmakecurrent
qwglsetpixelformat
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